Embarking on an Odyssey


Super Mario Odyssey CappyWell of course I purchased Super Mario Odyssey as a Nintendo Switch owner.  Probably the game I’ve been most hyped about all year.  So what’s it like?  I wouldn’t say I have the vastest experience with Mario games and haven’t owned all of Nintendo’s systems.  However I enjoyed Super Mario Sunshine on the Gamecube and dabbled in Super Mario World from time to time in it’s various incarnations although always found that particular entry overly difficult.  Odyssey however is the first fully free roaming Mario game in a while and on picking up the controller I was pleased at how fluid and natural the controls felt (helped I’m guessing by the game’s 60fps).  Graphically it’s varied, colourful and highly-detailed even if the worlds don’t quite have the wow-factor of Legend of Zelda: Breath of the Wild, that other AAA Nintendo Switch game this will inevitably get compared to, which is unfair as the games couldn’t be more different.  Odyssey’s main plot is simplistic and typical Mario-fair.  Bowser has kidnapped Princess Peach and this time is planning a wedding.  It’s Mario’s job to rescue her and prevent the wedding by chasing Bowser’s flying ship across various kingdoms dotted around the globe.  In each kingdom there are a number of ‘moons’ to find to power your hat-shaped space ship known as the ‘Odyssey’ and this is where the game delivers it’s inspired gimmick. 

Mario Odyssey

A talking hat named ‘Cappy’ befriends Mario after Bowser wrecks it’s home, and chooses to help Mario in his quest because his own sweetheart, a tiara has also been kidnapped.  Cappy can be used during the game in a variety of ways, to either break boxes, platform to higher levels or possess in-game characters to help solve puzzles and further traverse the environments.  It’s a great addition to the Mario-formula and makes for endless gameplay opportunities, but does come at a cost.  You feel slightly over-powered with it and your ability to possess enemies can make the game rather easy, meaning it’s quite possible to breeze through the entire game despite how huge the various kingdoms can be.  Yet that would do the game a disservice as exploration, finding the moons and all the secrets, collecting outfits or souvenirs for your ship is where the meat is and the game greatly rewards players who go off the beaten track and search every nook and cranny.

I’m enjoying my time with Super Mario Odyssey but at this stage, a fair portion into the game I don’t feel it has the depth of Zelda to clock in 100hrs plus, but realise this is a very different but equally polished experience that will keep me coming back for a good while yet.  Does it deserve the wealth of accolades it’s had, the myriad of 10/10s?  Maybe not but it’s still a brilliant game that, if you have a Switch is an essential purchase.

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The big e3 2017 report


Well once again the biggest date on the gaming calendar, the e3 gaming convention in Los Angeles … has come and gone, and so what have the big names had to offer us feverish gamers?  Let’s find out…

E3-2016

Sony

God of War KratosI didn’t watch the whole briefing, but have learnt they showcased several games, some of which interest me some that don’t at all (Gran Turismo Sport … yawn, I became bored of that series a while back).  I am however looking forward to God of War and the new Spider-Man game looks impressive.  Days Gone, one of the most anticipated games of last years e3 had another showing and again wowed.  I was also pleasantly surprised to see they’re going to be releasing a Shadow of the Colossus remake.  Detroit: Become Human looked interesting but I’m not sure exactly what it is still.

However there was a strong focus on VR (which I can’t say interests me at all) like they were desperate to flog this expensive and gimmicky peripheral, and some of the newest most interesting looking games were for VR which was disappointing.  They also had a large presence of third party titles like Call of Duty WWII and Destiny 2, both of which looked decent.   There seemed a serious lack of firm release dates for all these titles overall which wasn’t good.  Overall some good stuff but not a lot to really blow me away this year.

Microsoft

The Xbox guys had some new hardware to showcase, making their briefing more exciting than Sony’s from the off and the uber-powerful Xbox One X certainly looked cool.  I’m an Xbox fan first and foremost these days and I was anticipating the reveal of the previously hyped Xbox Scorpio and like the new name.  Microsoft predictably showcased Forza 7 running on it and also showed off a new game in the acclaimed Metro series as well as my personal highlight of e3; Bioware’s stunning looking Anthem.  Sea of Thieves was looking better than previous but I’m still on the fence over whether I’d enjoy it all that much myself.

Xbox One X

They also showed off a ton of indy games but not many big name exclusives to get all that excited about.  No Halo, no Gears for example which although not surprising could have really added to the whole new hardware reveal and made it all that more sexy.  It was a bit of a case of quantity over quality but games like Ori and the Will of the Wisps still looked great.  Like Sony before it though it’s hard to really be all that confident in the games from an XB1 and PS4 owner’s point of view actually looking anywhere near as good as we’ve been shown due to the new PS4 Pro and Xbox One X consoles, meaning us existing console owners potentially being left short handed in time to come, which I’d say is inevitable.

Nintendo

Super Mario OdysseyNintendo’s segment was initially short and to the point, showcasing only a handful of titles but with some exciting announcements.  The biggest surprise here was Metroid Prime 4, an game I’ve personally been hoping for, and despite no actual footage, it’s got me feeling happy I own a Nintendo Switch.  To further cement this feeling we had reveals of new Kirby and Yoshi platformers which both looked great as well as further details on Xenoblade Chronicles 2 and especially Super Mario Odyssey.  The Tree House segment that ran over three days and was broadcast live on YouTube also showed longer gameplay of some of the aforementioned titles like Yoshi and Mario Odyssey and well, I was left drooling.

There was something immediately alluring about Nintendo’s games … they all looked a ton of fun, and well, fun is something that has gradually been getting replaced in the games industry for a while now, in place of realism – which it has to be said can make a game feel more like work than leisure.  Third-party support still seems Nintendo’s Achilles heel, and well there was Fifa and Rocket League announced which I suppose is a start.

There were absences of expected or hoped for titles to be mentioned for all three companies’ machines with no Animal Crossing or Virtual Console talk from Nintendo, no Halo, Gears or much in the way of big name exclusives from Microsoft and well, where was PS4 exclusives Hellblade or the Final Fantasy VII remake this year?  Overall each company had something to offer and as someone with all three consoles, there was certainly something to play on each machine for the foreseeable future, which can’t be a bad thing.