Games of a generation


I thought I’d look back on the last gen of gaming. The generation I am talking about of course, is PlayStation 4, Xbox One, as well as Nintendo Switch. Between these consoles there have been many quality games released, but the games/franchises detailed below are the titles that overall impressed me the most.

game on…

Dishonoured 2 – Arkane Studios deliver one of the finest sequels ever. A highly detailed and absorbing steam-punk inspired world, gorgeous visuals and the best stealth gameplay in the business. A ton of ways to play it and rewards replaying sections over and over. A game that got rather ignore upon release and really shouldn’t have been.

Rise of the Tomb Raider – I’ve always been a fan of Lara Croft and have played many of the games she has starred in. However this sequel to the rebooted Tomb Raider is the most cinematic, exciting, puzzle filled and action packed than anything that came before. It’s also endlessly playable, with perfectly implemented stealth and with many areas you can revisit and explore.

Titanfall 1 & 2 – for me the best multiplayer shooters ever made. The combination of on foot shooting mixed with giant mech carnage is done so well, it was always thrilling. Add to this the brilliantly cinematic gameplay of the sequel’s single player campaign, and despite games like Call of Duty remaining the popular vote – this series for me is far superior.

Life is Strange – one of the only story-driven adventure games that held my interest. This absorbing episodic game about a teenage girl’s return to her home town and the strange things that happen was really involving and cleverly done, so much so that its sequel couldn’t quite deliver whatever it was that made this game work. For something a bit different but still compelling, I’m really glad I played this.

Assassin’s Creed Unity – despite technical issues at launch, I didn’t pick this up until those issues were fixed. The only ‘Creed game to hold my interest all the way to the end. It didn’t feel bloated, had interesting characters, finely tuned gameplay and a fantastic world, with a stunning Paris boasting some of the most detailed visuals of the generation (the crowd physics are still yet to be beaten).

The Witcher 3: Wild Hunt – one of the deepest most absorbing RPGs I’ve ever played. A huge, intricate world to explore, rich story telling, a brilliant protagonist in ‘Geralt of Rivia’ – and brilliantly crafted action, gorgeous visuals and just plenty to see and do … for months.

Red Dead Redemption 2 – live out all your wildest cowboy fantasies in Rockstar’s stunning Wild West action adventure. A deep and involving story, memorable characters and one of the most detailed, life-like worlds ever put into a video game. This will take some beating.

The Last of Us Part II – raw, cinematic, pulls no punches, devastating – takes video game storytelling into bold, uncharted waters. One of the most absorbing and powerful games I’ve ever experienced. All aided by industry defining combat, stunningly detailed visuals and characters that truly felt alive to me. One of the all time greats.

The Legend of Zelda: Breath of the Wild – the game I put more hours into than any other in the generation. The huge world, atmosphere and finely-tuned gameplay is endlessly absorbing. It’s also jam-packed full of secrets and things to do, but never feels overwhelming. One of the most perfectly designed and enjoyable games I’ve ever played.

Destiny 1 & 2 – for an ongoing game I always keep returning to, the world here and concept is amazing. A sci-if epic where customising my ‘guardian’, doing missions and exploring just kept me glued. Add to this constant additional content, industry defining combat and the fact it’s now free to play and on Gamepass means this is still a great go-to experience that keeps on giving.

Honourable mentions:

Resident Evil 7: Biohazard,

Metro: Exodus,

Control

So, there you have it. I’m sure there are many games I failed to mention. If some of your favourites aren’t here that’ll be because I either didn’t play them or they didn’t quite grab me as much. The games in this list show that last generation was both ground breaking and a hint at the promise of the new generation and what games we can look forward to. I’ve always found it hard to pinpoint exactly what it is that makes me fall in love with a game… but for one reason or another the games above all had ‘it’.

Craig.

Next gen begins here.


I’ve pre-ordered a PlayStation 5. Yeah, as someone who primarily plays on Xbox, that kind of surprises me too, but stay with me here. I have every intention of getting an Xbox Series X at some stage, but my existing Xbox One X isn’t that old and with nothing that essential coming to the Series X at launch (that isn’t also coming to Xbox One) I did feel there was little reason to upgrade just yet. Over on the PlayStation, Sony seem to have delivered a bit more next-gen excitement this time and games like Spider-Man Miles Moralis , Ratchet & Clank: A Rift Apart and Demon’s Souls look great and show off what is possible with these machines (ray tracing, super-fast loading) … and when put simply, my PS4 is getting rather old and sounds like a jet engine when in use. I am looking forward to playing PS4 titles like The Last of Us Part II on it with faster loading and more stable frame rates.

I’m under no illusion that next-gen isn’t going to entirely knock my socks off this side off Christmas or well into next year but I wanted an upgrade to my PS4 and also enjoy keeping up with technology developments. Entering a new generation is always exciting and boarding that ship is something I love doing. Also technology gimmicks like the haptic feedback on the new PS5 ‘dual-sense’ controller will be fun to explore, even if in the long/run it’s a feature that will get used less and less (I’m guessing).

There’s still some element of the unknown here, how games will perform and what features they’ll have (and not have), and how third party games will compare between PlayStation and Xbox. Xbox has a lot of promise still, what with all the new studios they’ve acquired and the consumer-friendly services they’re offering. I just don’t feel we’ve really seen much games-wise to truly excite (Halo Infinite’s delay went along with aiding my decision to hold off on Microsoft’s console right now). Either way us gamers have much to look forward to in the coming years and the rivalry between the big console names will deliver some great games as a result I’m sure. For now though PlayStation 5 will be my starting point.

Roll on November 19th.

Let’s talk about: The Last Of Us Part II


Never in the history of at least my gaming life have I experienced such backlash and a dividing of the audience as I’ve seen with this game. Having now finished it and enjoyed it, I’ve been trying to figure out and understand some of the negativity and hate thrown at this game which on a whole has been a massive critical and commercial success. Below I’ll give a short review on the game, and tackle some of the issues people are having. Warning: SPOILERS ahead.

A woman scorned…

This is a revenge tale that follows the character of Ellie, in a world struck by a virus who herself is immune from, and having to deal with the revelation that Joel, her friend and father-figure from the last game saved her from being killed by doctors who wanted to create a vaccine from her blood. Set 4 years after, Ellie’s out to avenge the death of someone she cares about on a journey where violence and hate prove a corrosive pursuit. It’s not a new idea, many movies have tackled a similar subject but in video games it’s quite unique but handled well here. At its heart it’s a stealth / action based journey set in a world not dissimilar to The Walking Dead. Characters and the performances are incredibly nuanced and deliver emotions more convincingly than any game I’ve played (it’s even better than Hellblade or for it’s time Half-Life 2). Production values and visuals are incredible, easily some of the best on PS4 (if not ever) and gameplay is slick, brilliantly realised with intense action, great atmosphere and tons of memorable encounters. It’s also particularly daring with its twists, which brings me to the criticisms, some of which I do understand.

SPOILERS AHEAD: stop reading if not finished TLOU2

Final warning….. SPOILERS

A beloved character from the first game, Joel is killed early on. Online leaks spoilt this and caused many fans to make their mind up about the game before even playing it. Also, at certain points you take control of the main antagonist, Abbie who is painted early on as bitter and evil, but as you play through her segments her driving force becomes more understandable. Yes, I took a while to warm to her and her segments take up a bit too much of the game with some parts (the skyscraper) feeling padded out or unnecessary. However her relationship with the two Scars members proves a worthwhile highlight. Yet the game asks a great deal of the player to be onboard with this character, and I can see those shocked or offended by Joel’s death, would find the Abbie segments too big an ask. I almost wanted to stop playing when the game had me controlling Abbie whilst fighting Ellie. But I persevered and am glad I did. Where it went with it’s revenge ark – was incredibly powerful even if it made for quite a bummer ending.

the face of evil…?

Yet the hate levelled at this game … sigh. Threats to the game makers and performers, petitions to have it remade. Entitled much? I agree it won’t be a story everyone can get behind, I may even have ideas how it could have played out differently to get the same result without ‘forcing’ the player to do certain things in the name of hammering home it’s message. Yet for daring storytelling, assured game design that may not break the mould but polishes it to near perfection … I found very little to complain about. There is no room in this industry for such hate and threatening behaviour though. If you don’t like the game, just don’t buy it, don’t play it, express your opinion but keep the bile and hate to yourself. Not many game designers have the audacity to deliver a story in this way, and such a backlash might only cause the industry to shy away from such bold manoeuvres in the future.

Beauty in dark times…

I personally loved this game and have found myself coming back to many sections again for collectibles, the gameplay and for the rich and (at time’s ridiculously) detailed world these brilliantly realised characters inhabit. Is it perfect? No, structurally I’d have liked some of the fat trimmed here and there as well as more ‘choice’ given to the player rather than just violence as the only action. But with that said it’s a game I won’t easily forget.

Cyberpunk 2077 gameplay reveal


Holy cow this game looks incredible.  Possibly the most anticipated game to get talked about at both E3 2018 and the recent Gamescom convention, despite neither events showing what the game was like to actually play.  Now we can finally put our fears, thoughts and wishes to rest with this extra-long in-depth reveal of the game in action.  Strong vibes of Deus Ex, but that’s never a bad thing…

 

E3 thoughts


e3-2018

I had mixed feeling in the run up to this year’s E3 conference … the biggest event on the gaming calendar, where the big companies, publishers etc. showcase their plans for the coming year and beyond, often revealing games and services for the very first time.  It’s always very exciting, but with the recent slight fall from grace Microsoft and it’s Xbox brand had experienced with a drought of AAA exclusive games compared to it’s immediate rivals, Sony and Nintendo – I was also concerned.  So below I’ll go through my brief thoughts on the various conferences shown followed by a few highlights.

Microsoft

Microsoft had a lot to prove.  The army of Sony fan-boys loved sticking it to the American giants that the platform was lacking the big name exclusive games compared to their beloved PlayStation, and I can certainly understand where they are coming from.  Where’s Xbox’s God of War?  So watching the near 2 hour conference was nerve-wracking … but, Xbox head honcho Phil Spencer came out swinging, with an immediate reveal of Halo Infinite (just a CGI trailer sadly) and then went on to present a very confident presentation showcasing many games and several exclusives, including the likes of Ori and the Will of the Wisps, Crackdown 3, Forza Horizon 4 and  Gears of War 5.  However the big news was the acquisition of 5 game studios that will now be working on first party games for the Xbox platform … the big surprise being the purchase of Bafta award winning studio Ninja Theory (Hellblade: Senora’s Sacrifice).  Microsoft shot down the nay-sayers that would presume Xbox isn’t interested in exclusives anymore and set in motion a future that well really, should have been set in motion years ago – but at least now that future is more promising that it had seemed before E3.

Crackdown 3

Outside of exclusives, some games that will be appearing elsewhere also, were shown for the first time including Devil May Cry 5, Sekiro: Shadows Die Twice and Cyberpunk 2077.

I would have liked to have seen a Fable announcement or the rumoured Perfect Dark game, but that elusive, big name exclusive title that would wow me and surprise me, was sadly absent.  Microsoft did a lot right here to build confidence in their brand and to pave an exciting future ahead, along with a brief mention of new Xbox hardware on the horizon … but in the present, they still for me didn’t do enough to sway those not already invested in Xbox.

Nintendo

Super Smash Bros UltimateWith Nintendo riding high on the success of the Switch, and it being my preferred platform of choice for the best part of the last twelve months, I had high-hopes for their presentation.  Much more low-key it turned out than Microsoft, with no on-stage conference just a 45 minute Nintendo Direct.  Games like Daemon X Machina, Fire Emblem: Three Houses, Super Mario Party and Super Smash Brothers Ultimate were revealed for the first time along with several indie titles and more footage of previously announced games like Captain Toad Treasure Tracker.  However an absence of Mario Tennis was odd and especially disappointing was no mention of Metroid Prime 4.  The follow-up Nintendo Tree House event showcased Smash as well as an in-depth look at the forthcoming Pokémon Let’s Go games … but my overall impression was that Nintendo really didn’t pull anything out of the bag this year, perhaps a little too confidence with the Switch’s continued success.

I’ll certainly be getting my hands on Smash Bros as it looked a ton of fun and Pokémon interested me a lot more than I expected.

Sony

Sony went for a rather unconventional approach to their conference, hosted in a tent for starters and focusing on previously announced games rather than any new reveals (for the most part).  It was not what I expected from Sony, who are currently the industry leaders by a large margin but I guess they can relax and show they don’t really have anything to prove anymore.  So yeah if they want a banjo player on stage, then I guess they can have that.

Ghosts of Tsushima

So we got to see a lot more of The Last of Us: Part II, Death Stranding and the first full details of Ghost of Tsushima and Spider-Man.  Flute players, banjo players and a running commentary …different, but what’s E3 without a few bizarre moments?  I am excited for The Last of Us definitely, it looked incredible as did Ghost of Tsushima.  I was however surprised to see a Remedy game showcased, namely ‘Control’ but it’s a multi-platform title so they hadn’t jumped ship to Sony after mostly working with Microsoft for years.  Several games for PlayStationVR were also announced even if VR doesn’t interest me.  The big surprise for me was a remake of Resident Evil 2, arguably my favourite Resident Evil game of all time.  Not exclusive to PlayStation but an exciting announcement all the same.

The overall feeling I got from the Sony conference was that PlayStation were sitting very confident in their line up of games, not really showcasing anything ground-breaking for the future, but that’s probably something to do with the persistent PlayStation 5 rumours.  It’s clear to me Sony have some very good studios in their pocket and they’ll continue to dominate the market for the foreseeable future.

The other conferences etc.

I didn’t take a great deal of notice of the other conferences other than checking out highlights from EA, Ubisoft and Bethesda, all of which showcased some exciting stuff including Rage 2, Assassin’s Creed Odyssey and the impressive looking The Division 2.  As with all games shown, taking what we’re seeing as actually what we’ll finally get should include a hefty pinch of salt but damn… were there some stunning looking titles showcased this year.  The future looks healthy for all 3 major platforms and the games industry as a whole is making leaps and bounds in technology and innovation to bring us, the gamers so much for the coming years.