The Chemicals – a review


orig-21265987As part of my on-going blogging revolving around the alt-rock band Garbage, I decided to write a little review of their most recent release, the Record Store Day exclusive ‘The Chemicals’ a collaboration with Silver Sun Pickup’s singer Bryan Aubert.  It was initially released on April 18 on a vinyl single alongside the b-side ‘On Fire’.  Certainly a very exciting day for Garbage fans world-wide as this was leading up to their recently announced 20 Years Queer tour as well as their much anticipated sixth album, scheduled for release at the end of 2015 / beginning of 2016.  The single is also out on iTunes on 02 June.

The Chemicals

Garbage_The_ChemicalsSince its release, I’ve played this track and re-played it and couldn’t figure out why it wasn’t hitting me like other classics from this imaginative and multi-talented band. Then one night, after not listening to the track for a while, I gave it another go.

I certainly love the start, that electronic beat with a rumbling, distant explosion effect … very ‘them’ and announced this track as a band certainly not losing their touch. The guitars that follow also build excitement and as momentum increases, singer Shirley Manson’s haunting, heavily-processed (?) vocals kick in. The iconic Scottish-born singer sounds authoritive and rather seductive. The lyrics are also effective, with a myriad of layered meanings that I can’t say I understand but still appreciate like in many of Garbage’s more complex song writing (‘Hammering In My Head’ comes to mind).  As the track progresses we’re hit with an assault of heavy beats and intensely delivered ‘I need your heaven’, which at first overwhelms, yet with further thought, does create a powerful feeling that perfectly slips into the extended, down-beat and hypnotic ‘The Chemicals’. This part acts more like an instrumental than a conventional chorus with varying ways the title is repeated along with the gradual power of guitars and drums. In these segments that we get twice, Bryan Auburt’s voice certainly brings an extra layer to the song, giving the listener things to notice only after repeat plays.  Also that ending, as the title is repeated then quits and we get the guitars strumming and the beats and the heavy riffs until … nothing, Wow.

I’d call this Garbage developing their signature-sound for a modern era. Their last album ‘Not Your Kind Of People’ blended old and some new but felt mostly familiar (not a bad thing).  However as we’ve heard with ‘Girls Talk Shit’ and The Chemicals’ equally layered B-Side ‘On Fire’, new Garbage; delivered with an echo of the past but with a strong vibe of something the band haven’t majorly explored before, isn’t as scary as I initially thought.  I can’t say I totally love it now, but have started to appreciate the track a lot more now that I’ve got my head around Garbage’s new approach and wealth of ideas at play.

On a side note, as interesting a concept as the video is, I think it’s overly intense style and setting does the song a slight disservice.  For me, The Chemicals works best without any visual accompaniment.

Indie Game –The Movie


Viewed – 18 January 2014  Netflix

I had heard good things about this, and let’s face facts the videogame themed documentary isn’t exactly a packed genre.  So it was very interesting to sit down and learn about the struggles and stresses of getting small, independent games made and released.

indiegame01

Following the stories of (for the most part) two games as they are developed, hyped and eventually released, namely Super Meat Boy and Fez … I really felt for the albeit slightly nerdy game designers as they argued and fell out, in their quest to release a small game and get some sort of credibility for it all.  To anyone aware of what goes into games, especially independent ones this doc sheds little new light, but if like me you only have knowledge of games once they appear on XBOX Live etc, then this is eye-opening.

I would have liked some insight into just how these games are made, how the programmers go about putting their vision together, the coding, the art design, but much of that is glossed over and the focus is all about getting the game out there.  Candid interviews and behind the scenes footage with Phil Fish (Fez), Edmund McMillen (Super Meat Boy) and Jonathan Blow (Braid) amongst others are welcome and I did enjoy my time with these guys, even if I came away still not knowing all that much about game design  

Made me immediately go and purchase Fez though.

Verdict:  3 /5