What I’ve been up to


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I haven’t posted on here for a while.  Well, apart from going away on holiday for a long weekend last week, I haven’t been watching any movies and have more been concentrating on a combination of work and in my leisure time, playing some games.  Currently I’m playing Destiny 2 on Xbox One which I had pre-ordered a while back.  Short impressions?  I’m really digging it.  It’s not exactly far removed from Destiny 1, bar some improvements and polish to the formula, such as now being able to travel to different locations without returning to orbit.  I put many hours into Destiny 1 and can see me putting just as much time into this sequel.  The advent of clans and easier to be a part of fire teams seems an added incentive also.  Graphically it’s no slouch either, with varied planets to explore and great effects and atmosphere.  The core combat is also as satisfying as it ever was.  The game could greatly do with some new enemy types however but apart from that I’m having a great time.

Steam World Dig 2

Another game I’m enjoying is Steam World Dig 2 on the Nintendo Switch.  I liked the look of this game from footage I’d seen a while back and it’s as fun and interesting an experience as I’d hoped.  What can I say – platform exploration mixed with mining / digging is like gaming crack, and I find it very appealing that I want to rush back to the game time and time again.  It may be a 2D platformer but it has colourful, vibrant graphics with a charming art-style and plenty of detail.  I don’t have much else to say other than give it a try if curious.

I also got my hands on the highly anticipated Sonic Mania.  I have the Switch version and boy, I’d forgot how difficult Sonic used to be.  It’s sort of a celebration / re-imagining of the first 3 Sonic The Hedgehog games from waaaay back on the Sega Megadrive, with a few new stages added in for good measure.  Although I’m enjoying it and it’s still a great deal of addictive fun, it’s reliance on old-school pixel graphics is a little disappointing – a bit of refinement here and there would’ve been nice – and a few new animations only adds so much.  Overall for a Switch game it’s at times a bit ugly.  Yet as a celebration of a famed videogame character, I guess it does it’s job well enough.

twin-peaks

I finished watching Twin Peaks Season 3 also, and have come away somewhat disheartened.  The ending, without spoiling just left me thinking ‘wtf?’ and many plot threads (if they can be called that – this was not your usual show) failed to go anywhere.  I’m leaving my final verdict until after I’ve re-watched the whole season on Blu-ray where I can really study it … not that I’m really expecting to come away all that wiser.  We’ll see.  Yet I will say this:  as a purely artistic, utterly surreal ‘vision’ and as a return to film-making by acclaimed director David Lynch it was still effective, and at times amazing – but satisfying?  The jury’s still out on that one.

I have some movie reviews in the pipe line and a few other ideas for this blog, so keep an eye out for further updates soon.

Craig.

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A return to Destiny


Destiny

A while back I played a game called Destiny on my Xbox One.  It’s a game that was heavily hyped leading up to it’s launch in September 2014, and seemed to reach much of that hype on first appearance.  However I stopped playing it shortly after I finished all the single player missions that came with the game.  Recently however and with the prospect of similarly styled online action game The Division – I thought I’d give this another go, especially considering all the DLC that has been released for the game in subsequent months.

So I went ahead and purchased The Taken King Legendary Edition, which also came with The Dark Below and The House of Wolves expansions, and even more excitingly boosted my character’s level to 25.  Levelling up my character was something I had been struggling with when previously playing the game and I’ll admit I didn’t put in the right amount of time to really boost my level and stats.  Over the last week or so I have therefore being having a great deal of fun in Destiny and really appreciating the play style of the game, the various planets to explore and a ton of missions to go on.  The big draw of a game like this is the loot (which is either dropped during gameplay by defeated enemies or rewarded following completion of a mission).  Loot & experience helps improve your character’s abilities, by upgrading and swapping weapons, armour etc. and altering how your characters performs and looks.  It can be a labour of love to mould your character to your play style and make him (or her) as bad-ass as you can.

Destiny vistaNow the other big draw for me also is the sieges in the game where you get thrown into a mission with usually up to two other players and work together to defeat the enemy and again, collect loot.  Now I’m a bit of a novice at what is now being called PVE (player vs enemy) as apposed to PVP (player vs player) and the urge to go in all guns blazing, collect as much loot as possible is addictive even if on one occasion I did a bit of  an online no no by collecting all the loot following a siege and leaving my colleague with nothing …. and they’d done all the best work as I’d kept dying all the time.  I am not proud of this and well, have tried to share and be a better player ever since.

Destiny-Moon

It has to be said also that the look, the level design, the character models and the atmosphere in Destiny should be applauded.  The game looks jaw-dropping at times with epic vistas, creepy dungeons and plenty of effects, superb lighting, impressive water and reflections and a pulse-pounding score making this game feel epic and important.  There has been some talk of Destiny 2 lately, which I think would be a mistake – Destiny was hyped as a constantly evolving online world and just jumping to a sequel barely two years into this games lifespan seems too early.  Give us more DLC Bungle, support the game and let the community and the game world grow to what you originally had in mind.  The game already plays brilliantly – don’t ruin it now.

My character – isn’t he cool?

Destiny Character

Destiny impressions


Well I have had a few days with the most hyped game this year, namely Bungie’s much anticipated open world shooter / MMORPG hybrid ‘Destiny’.  Now I won’t review the game as such, as I am still touching the surface, but my experience playing this game has been fairly positive so far.  I think the fact you are always around other players, playing their own missions and if you want you can just join in, or instead go about your own business is fairly revolutionary for a console game.  Yes it has been done before, most notably in Sega’s Phantasy Star Online, which I played briefly   Yet for the most part MMORPGs have been the stalwart of PC gaming … but with this online-focused generation, it’s becoming the norm more and more in many new games … see the forthcoming The Division.

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As a game it blends aspects of space RPG Mass Effect, as in your character customization and the hub world of The Tower … but on missions it is more like Halo, with a large influence it seems from Borderlands.  For me the general shooting is excellent.  Upgrading weapons, adding to your character, meeting other players and discovering different locations and enemies makes for a great deal of immersive fun.  I wouldn’t say it’s a game I play for the story – it’s vague at best but I am only just starting with that … I play it for the feel, the gorgeous vistas, the satisfying gunplay and the general slickness of it all.  As with Phantasy Star it feels a little repetitive, basically going on a variety of horde-style encounters, surviving until they’re all dead, or your ‘ghost’ scans something and an exit opens up.  Your ghost is an a.i. companion that generally leads the way and comments during the story-based missions, but also comes in handy for scanning the environments for interesting locations or summoning your hover-bike which is another cool aspect and a welcome mode of transport considering the often immense environments.

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Outside of the main game there is also The Crucible, a more traditional multiplayer mode not unlike Halo or Call of Duty but I haven’t played that mode yet.  Probably dip into it later.  I have the Xbox One version of the game and am very impressed with it.  It feels like one of the smoothest games I have played with a rock steady 30fps and a gorgeous 1080p full HD resolution, putting it on pretty-much equal parity with the PS4 version (yes, I’ve read up on that to confirm).  I think anyone who enjoys social-based games or even Halo or decent first person shooters, Destiny is worth a go.  It will only grown in time with Bungie’s ambitious plans for the game, and can see the initial universe expanding to a larger selection of planets … meaning more to explore and more enemies to send back to their makers … most likely at an additional cost.

The game is out on both Xbox One, PlayStation 4, PlayStation 3 and Xbox 360 – so what you waiting for?

Ramblings…


Well it’s a bit of a lazy Sunday so thought I’d write something on here.  This past year has had a few ups and downs … personally I’ve gone through some depression.  However I think I have overcome most of it, and looking to a future where such a thing isn’t at the forefront of my thoughts (at least not as much).  I’m concentrating on more positive things, like friends, family and my job, hobbies etc … things that make me happy.  I suppose it’s all about appreciating the good things in life, rather than focusing on what’s missing from it.

In the coming months, as far as this blog is concerned, I have some stuff to look forward to.  On the gaming front Destiny is just around the corner … preloaded it on my Xbox One last week, and well it’s been agonizing waiting for it to unlock but it will finally be available on Tuesday.  I’ll report back on this long awaited, much anticipated game next week.  Also got Call of Duty: Advanced Warfare pre-ordered, along with Sunset Overdrive.  Both look amazing.

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The Netflix challenge has hit the skids a bit, as I was feeling like it was less about movies I wanted to see, and more about doing the challenge, so not sure if I will go back to it.  An interesting ‘experiment’ none the less.    Some movie’s on the horizon include reviews of the Blu-ray release of Spirited Away, one of my favourite Studio Ghibli movies … add to that Hayao Myazaki’s swansong The Wind Rises.  I also have the 15th Anniversary of The Green Mile pre-ordered, so will finally give my opinion on this much loved prison drama. 

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Towards the end of the year, it’s possible I may own a PS4.  Can see that happening.

In other news:  I have been closely following the news on my favourite band Garbage and looking forward to what they have planned for next year.  They intend to re-release their debut album to mark it’s 20th anniversary, as well as their sixth studio album that they have been working on for the past year or so.  Also a tour has been hinted at and if they make it back to the UK I have, to name one of their best tunes, made a ‘vow’ to see them this time around.  Exciting times to be into this band who seem to really be in their element these days.

Garbage-band-2012

Well enough from me for the time being.  Please remember to check back often for movie reviews and general ramblings and I’ll make sure to keep the content coming.  I appreciate all my visitors and subscribers, those that press ‘like’ or offer their comments etc.  Makes this little blog really mean a lot to me.

Craig.

Destiny Beta – impressions


Destiny_Game_Concept_Art_13b

Today marked the launch of the Destiny beta for all Xbox One Gold subscribers.  The game already released in beta (trial) mode for the PS4 and now available on all four formats, prior to the game’s official launch on September 9th … is the latest big name game from Halo creators Bungie.  I’d call it a cross between Mass Effect, Halo and those massively multiplayer RPG’s like World of Warcraft.  You create your character, from several races and classes, then you are taken into the game, where a robotic floating ‘ghost’ revives you from the dead on a post-apocalyptic earth.

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Your initial quest is to find a space ship to fly up to the tower, the hub world where you can buy weapons, meet up with other players and go on missions.  It’s fairly standard fair for an MMORPG (although you are free to play it alone) but looks state-of-the-art.  Bungie’s graphics engine is superb, and runs excellently on the XB1 and looks near-identical to it’s PS4 counterpart, as online comparison videos have proven.  Lighting effects, water reflections, particle effects, terrain and characters / animation are all top-notch and this really feels like a next-gen game from the very start … at times the vistas and locations on view are breath-taking.

A good example is this opening footage from Youtube user Maka91Productions:

 

I’ve only played a couple of hours in the Beta and am enjoying it a great deal.  The gunplay is very tactical (you can’t just run in all guns blazing… you have to take it slow, pick enemies off, or it’s game over very quickly … very Halo).  I haven’t sampled the other mode ‘the crucible’, a traditional player verses player death match / hard point arena with various maps – but am sure it will be a worthwhile inclusion.  But what I do want is that beyond the missions here, there is a good, deep and immersive story, which I know Bungie can do, and a return to the awe and complexity of the first Halo’s narrative would be very welcome.

It’s worth noting that the only concern at the moment with the Xb1 version over the PS4 version is that the beta is 900p resolution, compared to the PS4’s 1080p.  Now Bungie have stated that on release the full version of the game will be 1080p / 30fps on both next-gen consoles.  Will this come at any cost, performance, graphical detail / effects?  A video over at IGN.com seems to rubbish such doubts with gorgeous looking footage of Destiny in full 1080p glory.  All I can say is this is the game I was thinking of getting a PS4 for … but now I’m not so sure.

Roll on September 9.