Update


The first thing I wanted to write about was a little game I’ve been playing lately called ‘Life Is Strange’ a game that has garnered good reviews and a bit of a cult following.  As a change from what has become the norm in gaming for a while now (let’s be honest if you’re not killing ‘something’ it’s not a game in most regards) so sitting down to play this narrative-driven adventure was refreshing.  You play the role of Maxine, a girl who returns to the home she grew up in to attend a prestigious academy.  However whilst there she discovers all is not well in Arcadia Bay and after getting re-acquainted with her childhood friend ‘Chloe’ she begins to unravel a mystery surrounding the disappearance of a local student.

max_and_chloe__life_is_strangeI liked the writing here, the well-defined characters, a few bitchy stereotypes and shifty villain-types but not everyone is what they appear to be on the surface.  Add to this clever gameplay mechanics that include time travel and as the game progressed in it’s episodic chapter structure, I found myself thoroughly absorbed.  This game has made me feel things only a good TV show or movie has and it felt totally alien to the hobby but very welcome.  I felt sadness and excitement and wonder, and it’s all done so well.  If you are yearning for a break from all the violence or button-bashing thrills and want something to really make you think and feel, I highly recommend you give Life Is Strange a go.

Garbage 2018

In other news, guess what?  I’m gearing up to go and see my favourite band ‘Garbage’ again and will be heading to Brixton Academy this month. The last time I saw them at the Troxy in London I did the whole VIP meet & greet thing and got to meet the one and only Shirley Manson!  Well, I am doing it all again; meet & greet, early entry, watch them rehearse, q&a etc. and I’m so excited.  The concert is part of a tour Garbage are embarking on that begins this weekend (first date: the Electric Picnic festival in Ireland) which celebrates the 20th anniversary of arguably their finest album ‘Version 2.0’ which personally is my favourite album of all time by any artist.  To hear certain tracks live is going to be such a treat and one of those once-in-a-life-time experiences.  As you can tell I’m totally looking forward to this and will undoubtedly report back on it all once I’m back home.

That’s all for me for the time being.  Please check back again for more reviews and stuff soon.

Craig.

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Cyberpunk 2077 gameplay reveal


Holy cow this game looks incredible.  Possibly the most anticipated game to get talked about at both E3 2018 and the recent Gamescom convention, despite neither events showing what the game was like to actually play.  Now we can finally put our fears, thoughts and wishes to rest with this extra-long in-depth reveal of the game in action.  Strong vibes of Deus Ex, but that’s never a bad thing…

 

Tomb Raider


Viewed – 18 July 2018  Online rental

I’d say it’s more than reasonable to approach videogame adaptations with a degree of trepidation, as many an attempt in the past has resulting in underwhelming or terrible interpretations of a much loved past-time.  This latest offering, a sort of reboot after the Angelina Jolie movies … stars Ex-Machina’s Alicia Vikander as the plucky adventurer.  Following the disappearance of her father Richard Croft, Lara Croft is leaned on by her father’s company to sign papers regarding the family business and her inheritance.  However this leads Lara to launch her own trip to an uncharted island in a hope of solving the mystery of what her father was up to.

Tomb Raider

The story borrows to an extent from the first game in the recently rebooted franchise which gave us a refreshingly mature take on a character who in the past had become more famous for her polygon tits & ass than the games she was starring in.  Despite the source material however, this movie chooses to take it’s own path, leaving behind much of the personality and depth of story-telling in favour of a rather brainless Indiana Jones rip-off.  Sigh.

Vikander, so nuanced in the aforementioned Ex-Machina and potentially a rising star in the making is only passable as Lara despite those ripped abs and overall likeability.  The movie fails to do anything with her character that we haven’t seen before (rich girl hiding her richness?).  Add to this a terrible villain (Walton Goggins) who seems to do every movie villain stupid thing in the book (like choosing never to actually kill Lara or her Chinese deposable friend (Daniel Wu) even when they’re of no more use to him).  Also with an ending that is all sequel-bate with little to no justification for shady organization ‘Trinity’ being on the island …  I came away disappointed that still, Hollywood failed to deliver the care, respect or talent when it came  to a videogame adaptation.

Avoid – unless you’re a total Tomb Raider obsessive … and even then you deserve better.

Verdict:  2 /5

E3 thoughts


e3-2018

I had mixed feeling in the run up to this year’s E3 conference … the biggest event on the gaming calendar, where the big companies, publishers etc. showcase their plans for the coming year and beyond, often revealing games and services for the very first time.  It’s always very exciting, but with the recent slight fall from grace Microsoft and it’s Xbox brand had experienced with a drought of AAA exclusive games compared to it’s immediate rivals, Sony and Nintendo – I was also concerned.  So below I’ll go through my brief thoughts on the various conferences shown followed by a few highlights.

Microsoft

Microsoft had a lot to prove.  The army of Sony fan-boys loved sticking it to the American giants that the platform was lacking the big name exclusive games compared to their beloved PlayStation, and I can certainly understand where they are coming from.  Where’s Xbox’s God of War?  So watching the near 2 hour conference was nerve-wracking … but, Xbox head honcho Phil Spencer came out swinging, with an immediate reveal of Halo Infinite (just a CGI trailer sadly) and then went on to present a very confident presentation showcasing many games and several exclusives, including the likes of Ori and the Will of the Wisps, Crackdown 3, Forza Horizon 4 and  Gears of War 5.  However the big news was the acquisition of 5 game studios that will now be working on first party games for the Xbox platform … the big surprise being the purchase of Bafta award winning studio Ninja Theory (Hellblade: Senora’s Sacrifice).  Microsoft shot down the nay-sayers that would presume Xbox isn’t interested in exclusives anymore and set in motion a future that well really, should have been set in motion years ago – but at least now that future is more promising that it had seemed before E3.

Crackdown 3

Outside of exclusives, some games that will be appearing elsewhere also, were shown for the first time including Devil May Cry 5, Sekiro: Shadows Die Twice and Cyberpunk 2077.

I would have liked to have seen a Fable announcement or the rumoured Perfect Dark game, but that elusive, big name exclusive title that would wow me and surprise me, was sadly absent.  Microsoft did a lot right here to build confidence in their brand and to pave an exciting future ahead, along with a brief mention of new Xbox hardware on the horizon … but in the present, they still for me didn’t do enough to sway those not already invested in Xbox.

Nintendo

Super Smash Bros UltimateWith Nintendo riding high on the success of the Switch, and it being my preferred platform of choice for the best part of the last twelve months, I had high-hopes for their presentation.  Much more low-key it turned out than Microsoft, with no on-stage conference just a 45 minute Nintendo Direct.  Games like Daemon X Machina, Fire Emblem: Three Houses, Super Mario Party and Super Smash Brothers Ultimate were revealed for the first time along with several indie titles and more footage of previously announced games like Captain Toad Treasure Tracker.  However an absence of Mario Tennis was odd and especially disappointing was no mention of Metroid Prime 4.  The follow-up Nintendo Tree House event showcased Smash as well as an in-depth look at the forthcoming Pokémon Let’s Go games … but my overall impression was that Nintendo really didn’t pull anything out of the bag this year, perhaps a little too confidence with the Switch’s continued success.

I’ll certainly be getting my hands on Smash Bros as it looked a ton of fun and Pokémon interested me a lot more than I expected.

Sony

Sony went for a rather unconventional approach to their conference, hosted in a tent for starters and focusing on previously announced games rather than any new reveals (for the most part).  It was not what I expected from Sony, who are currently the industry leaders by a large margin but I guess they can relax and show they don’t really have anything to prove anymore.  So yeah if they want a banjo player on stage, then I guess they can have that.

Ghosts of Tsushima

So we got to see a lot more of The Last of Us: Part II, Death Stranding and the first full details of Ghost of Tsushima and Spider-Man.  Flute players, banjo players and a running commentary …different, but what’s E3 without a few bizarre moments?  I am excited for The Last of Us definitely, it looked incredible as did Ghost of Tsushima.  I was however surprised to see a Remedy game showcased, namely ‘Control’ but it’s a multi-platform title so they hadn’t jumped ship to Sony after mostly working with Microsoft for years.  Several games for PlayStationVR were also announced even if VR doesn’t interest me.  The big surprise for me was a remake of Resident Evil 2, arguably my favourite Resident Evil game of all time.  Not exclusive to PlayStation but an exciting announcement all the same.

The overall feeling I got from the Sony conference was that PlayStation were sitting very confident in their line up of games, not really showcasing anything ground-breaking for the future, but that’s probably something to do with the persistent PlayStation 5 rumours.  It’s clear to me Sony have some very good studios in their pocket and they’ll continue to dominate the market for the foreseeable future.

The other conferences etc.

I didn’t take a great deal of notice of the other conferences other than checking out highlights from EA, Ubisoft and Bethesda, all of which showcased some exciting stuff including Rage 2, Assassin’s Creed Odyssey and the impressive looking The Division 2.  As with all games shown, taking what we’re seeing as actually what we’ll finally get should include a hefty pinch of salt but damn… were there some stunning looking titles showcased this year.  The future looks healthy for all 3 major platforms and the games industry as a whole is making leaps and bounds in technology and innovation to bring us, the gamers so much for the coming years.

Update


Well it’s been a bit of a quiet week as far as this website’s concerned and I’ve had a few distractions what with life and work etc that has meant I haven’t had the interest to really watch any movies.

On the other hand, I have been playing games and trying to get as much out of my shiny new Xbox One X as I can.  One game I’ve played at length so far is Far Cry 5 – a real showcase for the system, with high quality texture detail, fantastic lighting, bright, sunny vistas, lush forests and quality NPC animation as well as a huge world to explore.  The only real puzzling aspect is the rather bland water (games like Witcher 3 and Sea of Thieves do water so much better).  The gameplay is fairly par of the course for open world games, but is quite engaging, helped by some movie quality shoot-outs and plenty of atmosphere with the ability to approach most tasks however you see fit.  The backdrop of a religious cult taking over a southern community is both topical and intriguing, and something not that explored in other games.  I’ve also dipped in and out of older games in my possession like Gears of War 4 (which looks stunning), Mafia 3 (finally the game runs smoothly!) and Rise of the Tomb Raider (probably the best looking game I’ve played on the X so far).  In addition to these I’ve recently got hold of the five times Bafta award winning Hellblade: Senua’s Sacrifice which is a different kind of hack and slash game, where the focus is less on combat and instead that of the fragile psyche of the lead character and her journey into a hellish underworld to free her lover’s soul (I think), and explores aspects of mental health quite unlike any game I’ve played.  It’s also gorgeous.  This former PlayStation 4 exclusive looks fantastic on Xbox One X and is another showcase for the system, especially once you start getting further into the game.

Hellblade

Hellblade on Xbox One X

I’d like to blog more about games and am thinking of doing a post on favourite games of all time, although it won’t be a top ten.  I also have much interest in game-graphics and with such boundless power these consoles have now it seems, why do we still see games like Far Cry not have mirrors in bathrooms (usually they’re broken and therefore non-reflective…really?) it’s a pet peeve but I’ve seen them done perfectly in much older games (Max Payne 2 comes to mind) without a hitch.  Mafia 3 attempts them but they are all messed up (even still after the X patch).  Do game developers really struggle with this seemingly simple thing??  By now things like mirrors, realistic weather and convincing water effects should be a given … some games pull it off great (check out the still industry leading rain effects in Watchdogs).  The snow and blizzard effects in The Division are also great, but most games never seem to cover all things to the same level, excelling in some areas but letting themselves down in others.  It’s rarely the complete package.  So are we still a little ways off fully impressive looking games that just simply nail everything as far as realistic effects creating convincing real-world representations?  It’s clearly more about development shortcomings and less about the graphical power at hand.

Below are two examples of great looking graphics,

captured directly from the Xbox One X

Quantum Break   Witcher 3

With Gaming PCs, PS4 Pro and Xbox One X now available, and hints of next-gen around the corner … when will such graphics reach a standard where nothing, and I mean nothing seems out of place and the overall impact is jaw-dropping.  We’re close I know it.  Just not quite there yet.

Craig.