Hi everyone. Thanks for stopping by.
My name's Craig and reside in the UK. I am a big fan of all kinds of movies and video-games, and occasionally write fiction when I get the time. I work as an administrative assistant 9-5, five days a week and enjoy it very much.
For more info, please read the 'About me' section on my blog.
Bye for now.
Of all the super-heroes, ol’ Spidy has had some trouble finding sure footing in recent years and for me, there hasn’t been a decent Spidy movie since the second Toby Maguire entry. However after an enjoyable (if unnecessary) cameo in Captain America: Civil War, the web-slinger has returned in probably one his best received movies since the Sam Raimi directed original.
Peter Parker (Tom Holland) is under the watchful eye of billionaire Tony Stark (Robert Downey Jr) aka Iron-Man and so wants to be an official part of The Avengers, not just someone you call on when you’re in a bit of a fix. So he’s out to prove himself after he witnesses some advanced, out of this world (literally) weapon technology being used by petty thugs. Turns out there’s a ruthless arms dealer in town who dresses like a robotic vulture.
There’s several things that don’t sit right with me here. Firstly the constant bumbling, representation of such a beloved character grates after a while, and then his characterisation, without an origin tale or any personal tragedy, is wafer-thin and not something to get all-that caught up in. Same goes for Michael Keaton’s Vulture, a rather pathetic former salvage worker annoyed by being put out of work by Tony Stark’s bank-rolled clean-up crew following the events of the first Avengers movie, who decides to steal alien technology so to become an arms dealer. There’s no personal tragedy other than the inconvenience of having to find work elsewhere, and therefore little reason behind what he’s doing other than greed and being a bit of a psychopath. So what else do we get? Holland is likeable and well cast as Parker/Spidy, and Keaton is also good despite limited material. We also get some decent action, including a great sequence at the Washington Monument, and some support characters are fun. Yet overall this greatly lacks depth and feels like a pilot for a TV show or the opening chapter of a bigger, better story. I’m guessing that’s the idea … so bring on the inevitable, superior sequel! After two reboots of ‘meh’ quality however, it’d take something special to get me back on-board.
Just a short word or two to say I plan to post more reviews, game impressions and the like soon. I feel like I’ve been neglecting this blog and not putting the effort in of late. That’s going to change with several high profile movies on the horizon getting the review treatment from yours truly.
Anyway that’s all for now. Look out for more content soon!
I love animation. I love all types of animation. I have a particular soft spot however for Japanese animation, often named ‘anime’. This highly acclaimed and box-office record breaking (in Japan) drama however arrived with some anticipation. It tells the story of two teenagers who find their lives inexplicably connected when they swap bodies seemingly at random, and try to figure out why it’s happening and is the arrival of a passing comet something to do with it all?
This beautifully animated and eye-catching movie was a little hard to get into at first and I did wonder initially what all the fuss was about, beyond the visuals. It’s a body-swap drama but told in such a way it’s not all that clear what’s going on. However it’s a story that unravels gradually all leading to a ‘Oooh’ moment when the various pieces fall into place that turns everything on it’s head. The two central characters; Japanese school kid ‘Taki’ and suburban school kid ‘Mitsuha’ are well rounded and interesting, funny and complex. The surrounding characters are also are a lot of fun. The attention to detail as often is the case with Japanese animation explores Japanese traditions, way of life and little quirks I found endlessly fascinating especially as an outsider to the culture.
Director Makoto Shinkai‘s movie also throws in several goose-bump emotional moments that really pack a punch and once a certain story element reveals itself and it head into a powerful conclusion, I was left very impressed. Granted, it takes some unnecessarily complex turns to get there, but where it goes is well worth the journey. Recommended.
Netflix have been going from strength to strength of late, what with hit Netflix original programming like Stranger Things and then the occasional Netflix original movies … it seems to be a great time to be a Netflix subscriber. One such movie that caught my eye was this little tongue-in-cheek horror. It tells the tale of Cole, a stereotypical nerdy loner kid in suburban American who is bullied at school and a bit of a mommies’ boy. Thing is too despite not being that young, Cole still has a babysitter – helps then that she’s super-hot. Step in Margot Robbie look-a-like Bee (Samara Weaving) who is not only the kid’s best friend but also keeps a watchful eye over him and helps fend off bullies. When the girl across the road however points out she thinks said Bee is probably inviting ‘boys’ around once the kid is tucked off to bed .. the kid decides to find out if it’s true – and is in for the shock of his life.
Directed by McG this has the same heightened reality, comic-book feel he brought to the two Charlie’s Angels movies, and there his epileptic style with wacky editing and mad-cap characters suited such a venture. However here it feels for the most part over the top. Told primarily through Cole’s eyes it makes sense from a kinds point of view but for what turns into a gory horror comedy, it creates a rather silly vibe that although fun makes it pretty throwaway too. The characters you see, are not all that engaging and it all gets very predictable. That being said the gore is at times spit your pop-corn out surprising and inventive, there’s some fun pop-culture references and social media obsession digs, and at least does kind of turn into Home Alone meets Buffy The Vampire Slayer (at least tonally).
For 90 minutes entertainment, this doesn’t out stay it’s welcome, has some good jokes and plenty of the red stuff, and performances are adequate, and sometimes that’s good enough. Unlikely to become a genre classic though.
Well of course I purchased Super Mario Odyssey as a Nintendo Switch owner. Probably the game I’ve been most hyped about all year. So what’s it like? I wouldn’t say I have the vastest experience with Mario games and haven’t owned all of Nintendo’s systems. However I enjoyed Super Mario Sunshine on the Gamecube and dabbled in Super Mario World from time to time in it’s various incarnations although always found that particular entry overly difficult. Odyssey however is the first fully free roaming Mario game in a while and on picking up the controller I was pleased at how fluid and natural the controls felt (helped I’m guessing by the game’s 60fps). Graphically it’s varied, colourful and highly-detailed even if the worlds don’t quite have the wow-factor of Legend of Zelda: Breath of the Wild, that other AAA Nintendo Switch game this will inevitably get compared to, which is unfair as the games couldn’t be more different. Odyssey’s main plot is simplistic and typical Mario-fair. Bowser has kidnapped Princess Peach and this time is planning a wedding. It’s Mario’s job to rescue her and prevent the wedding by chasing Bowser’s flying ship across various kingdoms dotted around the globe. In each kingdom there are a number of ‘moons’ to find to power your hat-shaped space ship known as the ‘Odyssey’ and this is where the game delivers it’s inspired gimmick.
A talking hat named ‘Cappy’ befriends Mario after Bowser wrecks it’s home, and chooses to help Mario in his quest because his own sweetheart, a tiara has also been kidnapped. Cappy can be used during the game in a variety of ways, to either break boxes, platform to higher levels or possess in-game characters to help solve puzzles and further traverse the environments. It’s a great addition to the Mario-formula and makes for endless gameplay opportunities, but does come at a cost. You feel slightly over-powered with it and your ability to possess enemies can make the game rather easy, meaning it’s quite possible to breeze through the entire game despite how huge the various kingdoms can be. Yet that would do the game a disservice as exploration, finding the moons and all the secrets, collecting outfits or souvenirs for your ship is where the meat is and the game greatly rewards players who go off the beaten track and search every nook and cranny.
I’m enjoying my time with Super Mario Odyssey but at this stage, a fair portion into the game I don’t feel it has the depth of Zelda to clock in 100hrs plus, but realise this is a very different but equally polished experience that will keep me coming back for a good while yet. Does it deserve the wealth of accolades it’s had, the myriad of 10/10s? Maybe not but it’s still a brilliant game that, if you have a Switch is an essential purchase.