PlayStation 5 – early impressions


Well as promised my brand spanking new next-generation games console arrived today, November 19th the U.K./European launch day. On unpacking it I was aware from the various unboxing vids I’d seen on YouTube, but was still taken back by the console’s immense size and unique shape. It’s an impressive looking device!

Set up was easy; attach the cables, fit the stand (again, unboxing vids came in handy) and switch the machine on. I went though the usual on screen prompts to log in, connect to WiFi etc, and quickly began installing Demon’s Souls. I thought I’d check out the much talked about Astro’s Playroom whilst I wait, However it required an update, which took a while (I don’t have the fastest Internet) so it was a bit of a wait until I got to play my first PS5 game.

The only downside I’ve experienced thus far is how slow the machine copies data from the disk (definitely much slower than PS4) and then the loooooong wait for an update to download. I think much of my time was even taken up purely waiting. Sigh.

Back to Astro’s Playroom and yes, that haptic feedback (combined with the built in speaker) is no joke in the new Dual-Sense controller. I love it and it certainly adds a lot to the experience. This game is largely a showcase for the capabilities of the controller but is also a fun platformer that compares favourably to Mario’s 3D outings. It’s polished, very colourful and full of personality. I must say I’m not that into games that are purely a showcase for tech, I prefer something a bit more grounded … but I’ll certainly be coming back to this.

Demon’s Souls was up next: I’ve always avoided the Dark Souls series, and many of my trepidation’s were confirmed. This is pretty tough and at times frustrating with an unforgiving restart system. However as a graphical showcase this was lush. So far I’ve only played it in its 60fps ‘performance’ mode but it felt extremely responsive and fluid. I will check out the 30fps 4K mode also, when I feel up to tackling the game again.

Finally I gave Spider-Man: Miles Morales a go. I played it for about an hour and was instantly hooked. So far this is easily my favourite. It looks stunning, the ultra-realistic reflections, courtesy of the much hyped ‘ray-tracing’ technology is stunning, and well… it’s just fun!

Miles Morales had an issue installing an update at first, but downloading it a second time there wasn’t a problem. I haven’t really explored much else what the machine can do, and haven’t touched backwards compatibility with PS4 games. I also have Watchdogs Kegion so will check that out another time.

For now though this has been good. I’m certainly impressed by the swiftness of the loading, but not so much with the installing or updating. The graphics are very good, but better than say Red Dead Redemption 2 on Xbox One X? I’m not sure. There a slickness to everything here though and it does feel ‘next-gen’. so for now I’d say that’s good enough. I’m looking forward to diving in deeper with this console so may provide updated impressions soon.

Craig.

1 thought on “PlayStation 5 – early impressions

  1. I’m not convinced by the PS5 design but yeah, that controller is a sexy thing, really a beauty. My nephew has got a shiny black Series X but naturally I haven’t seen it yet, Covid and all that.

    Demons Souls; yeah, I get what you are saying. I love the idea of the game and early in its great, but good grief that difficulty curve. I like a challenge but not being slapped in the face repeatedly. Which is something that does bug me in games. Surely games can be sophisticated enough, that when the game ‘sees’ you try and fail for the 100th time, maybe its should tweak the difficulty, unseen, just make it a little easier at every attempt until you manage to beat the place you’re stuck at and then return to normal difficulty until you are buggered again. At least then the game maintains a challenge but it allows you to see all of it.

    I bought Doom Eternal and got stuck a quarter of the way through- I like the combat (hey, its Doom) but the platforming stuff just breaks it for me. I haven’t picked up that game in months. What annoys me is why should a tricky section that for the life of me I cannot navigate stop me from seeing/enjoying all the later levels of the game?

    Anyway, glad to see you’re enjoying your PS5. Please add some follow-up posts, I’m quite happy to enjoy next-gen by proxy until mid next year, lol.

    Like

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