Yesterday I finished one of the most talked about and acclaimed videogames of the year… The Legend of Zelda: Breath of the Wild. Not for a long time has a game captivated me as much as this did. It was a game I could walk away from for a week or two, and then come back and instantly feel appealed and at home in it’s world. It made simply walking around and exploring as much fun as actually playing the game for it’s story or missions or quests. It’s also a game I shall still come back to even post-credits, as the world is so huge and full of wonder, I just can’t stop exploring and simply enjoying being part of it all.
It’s filled to over-flowing with fun characters, interesting, awe-inspiring and varied environments and many many fun things to do and see. The main quest involves eventually restoring peace to the world of Hyrule, by rescuing Princess Zelda from the clutches of the malevolent force ‘Ganon’, who not only has shrouded the magnificent castle Hyrule in an impenetrable force of evil, but also taken over four ‘divine beasts’ who once were guardians of the world but now drench the world in fear and danger. Once you reclaim said guardians by climbing aboard their bodies and defeating a boss in each, only then can you attempt to defeat Ganon. It’s a vast under-taking but one I always felt compelled to persevere with despite the wealth of distractions available (the endless amount of ‘shrines’ to discover, the myriad of countless quests given to you by various characters) which is something the likes of Grand Theft Auto doesn’t seem to be as good at – keeping the player focused on the main quest and not just the side stuff.
Add to this a ridiculous attention to detail in every aspect of the game. The amount to see and do is crazy, the detail in the cartoon world presented is like nothing I’ve ever witnessed before…it has an atmosphere, personality and beauty to it that taking pictures and just standing looking around at stuff, the life, the wild-life and plants, the trees, the realistic weather … is just so fulfilling. It is definitely what you’d call the complete package, and probably a game that such like we may not see again this generation.
It’s gameplay and difficulty seemed very well implemented, with a gradual learning curve and increase in difficulty that works seamlessly with character progression, discovering new abilities, new armour and skills or weapons, that not once did I feel the game was unfair or that I couldn’t get past something without some perseverance. That’s not to say it was easy – at times it was very tough, but it was a toughness that I felt my failings were my own fault and not that of the game, and as I learnt and developed my own ability, I’d triumph just when I was meant to and not before.
So I honour this game with my highest recommendation. If you have a Nintendo Switch or even Wii U … it’s a must play.