A cold beer, good company and a copy of Mario Kart Wii.
Do excuse me, but this has to be one of the most fun games I have played in a long time. The crowning glory has to be the joyous implementation of the Wii Wheel, simply a beautifully molded piece of plastic with the celebrated Wii-remote wedged in the middle – but suddenly all your joyous fantasies of how Mario kart could be perfected are realised! Add to this 3 friends (or if u feel the need, take it online!!), and near pandemonium ensues!!!
The genius course design, the top-notch graphics, the memorable tunes, the unforgettable characters, drifting, jump-tricks, mushrooms, rockets – oh, the list goes on and on!!!
Just go out and get this immediatly – and dare I say it, if u have no Wii – go and get one for this game!
My niece on Mario Kart Wii
(Image: MarkyBon Flickr)
Over the years, the videogame industry has come in for a lot of criticism as being a bad influence and detrimental to our society. Despite their growing popularity and the advent of high street retailers like Game Station and Game in almost every town – many people will still have you believe that playing videogames are the route of all evil.
Now in some ways I see the point when playing games for an excessively long time could lead to antisocial behaviour, aggressiveness, weight gain etc – and in extreme circumstances influence already unhinged members of society who may find violent games (Grand Theft Auto, Gears of War, Manhunt) an easy outlet – or even an excuse.
Yet in many games today (and to some extent in the past also) there is an element of problem solving, puzzles (Zak & Wiki, Brain-Training) and the requirement to have good reflexes – just try playing Ikaruga without decent eye-to-hand co-ordination, and see how far you get. Games such as Half-Life 2 are as much about figuring out puzzles (in this case, use of gravity, weight, water etc) to get from A-B, as they are shooting bad-guys, that elevate it from similar games that may be just about bashing buttons or blowing shit up.
Now when playing some games that get you thinking your way out of a given situation, you are therefore using your brain – and this has to serve some good, especially during younger development and at an older age, and anywhere in between really – and when you take for example Nintendo’s celebrated Wii console, some element of physical fitness comes into play, and that a round of Wii Sports can get rather tiring, therefore must be helping you in someway physically – you may loose weight if u play enough of it.
Now also consider the social element, be it gaining an army of friends through online gaming or in the case of the Wii involving members of the family who would never normally show interest. It can bring people together – Wii Sports (again), Guitar Hero, Eye Toy, Buzz, and any game involving a dance-mat.
Some may argue that watching films or reading a book is much better for you – but these forms of media have come in for similar criticism and accused of influencing people in all the wrong ways, such as Oliver Stone’s Natural Born Killers and J.D. Salinger’s Catcher in the Rye. But unlike movies and books – you have a say in what happens in a game, you have a more fully rounded experience – more emotions and physical reflexes come into play – of course to fully benefit from any of this depends on the person’s ability or enjoyment – but then you could say that about anything.
So to close kids, anything done in excess is bad for you – television, alcohol, sports, videogames – but in moderation, and with other activities in your life – I believe playing games can improve your reflexes, keep the old grey matter working efficiently and even keep you fit – and in some ways educate you about world events and history (see the wealth of World War 2 games available) – now surely, that can’t be a bad thing.
Well on first impressions, Nintendo have done it again, with a beautifully realised game world, consisting imaginatively of various small planets / galaxies that have u controlling the iconic Plummer and defying gravity in a new spin on a well-worn formula.
Although surprisingly easy on first inspection, the game’s depth comes from the superb replayability and wealth of secrets just waiting to be discovered – and the game play is both clever and familiar, with impressive use of the Wii’s motion sensitivity throughout.
Definitely the sharpest, most impressive Wii game to date, both visually and sonically, with memorable music, great sound effects and a wonderful attention to detail in every pixel.
Whether this can compare to epic Mario of yesteryear, such as Super Mario World or especially Mario 64, only time will tell – but after several days, this is fiendishly inventive, addictive and above all else – great fun.
Based on the games I have played or read about this year, here’s my run down on what was hot and what wasn’t in 2007…
Most innovative game – Super Paper Mario – for giving the series a kick up the arse, and offering some novel uses of the Wii’s control method. Runner up: Wii Sports
Biggest disappointment - Halo 3 – for being nothing that we haven’t seen in Halo 1, 2 or countless other games.
Best Graphics / presentation - Assassin’s Creed – for detail, animation and scope, despite gameplay being not so impressive. Runner up: Bioshock.
Biggest surprise - Mass Effect being full of bugs – after numerous delays, this was unforgivable.
Hardware of the year - Nintendo Wii – for generally being the most reliable and the most vital to its games. Both PS3 and 360 listen up!
Worth the hype – Super Mario Galaxy – with high scores across the board, Nintendo deliver yet again.
Deal of the year – The Orange Box – 5 games for the price of 1, and all stunning examples of their art.
Console of the year – XBOX 360 – for delivering some of the best games on any sytem.
Pls feel free to post your comments.