Gears 2 and Mirror’s Edge completed!


So over the last week I finished two games I have been playing, namely Gears Of War 2 and Mirror’s Edge, and continuing on from my initial impressions as posted previously – what is my final, closing opinions?

Gears Of War 2

I found it easier than Gears 1, playing it on Hardcore difficulty the same as the last game, and only really struggled during one boss encounter, of which I wont spoil for you here.  Saying that I found it more enjoyable than Gears 1 as it had a better story, more epic locations (especially the crumbling city of Jacinto and the Locust Palace), and the action felt a bit more strategic with the new weapons (the scorcher flame thrower being a particular favourite) and improved enemy, team-mate intelligence adding greatly to the experience.  All in all, it just felt good to play.  I found it bizarre though that sometimes your team-mates, Dom, Cole & Baird could clear an area without you needing to do much at all.  Realistic I suppose – but then, isn’t it supposed to be me playing it, and not the computer?  Then again this happened in Call Of Duty 4.  In addition, I don’t see the point of the vehicle sections – they aren’t as fun as in say, Halo 3 and just feel like padding.  Then again, I can see why the developers put them in – variety.  I personally couldn’t care less.  I prefer my gunning to be on foot.  Take note developers.

Mirror’s Edge

This has come in for a lot of stick, but in my opinion, this was (mostly) a joy to play.  Its one of those games that once you get an idea of what the game wants and how you need to play it – it all falls into place.  This is my tip – are you surrounded by a shed load of cops with guns?  Don’t bother with running and climbing – they’ll get you for sure.  Just try and disarm or (more easily) knock out one and grab his gun, then use it to pick off the rest.  Each gun has very limited ammo, so when you kill a cop, go get his gun, then kill the next, and repeat until area is safe.  You will avoid much cursing at the screen this way, I promise you.  Other than that the game is gorgeous, with some beautiful level design straight out of an art deco catalogue, and when you are trying to figure out where you need to be and how on earth you could possibly get there – thats where the fun lies – and in this respect, the game is unrivalled.  Especially because for the first time, it really feels like YOU are running along that wall, and YOU are climbing and swinging to get onto that ledge.  Stunning.  It also has plenty of replay value, and the story, although a little simplistic, is engrossing enough to keep you playing.  Oh and I suppose it is a touch short, but nine levels is still a decent length for any game in my opinion.

Of course all this means is – what now?  What gaming goodness do I turn to next?  Do I go back to Grand Theft Auto 4?  Maybe.  Do I play online with Gears 2?  Erm, I would if I could get the b****** to update!  Or do I go out and purchase Fable 2?  Its tempting.  Or maybe Tomb Raider: Underworld?

Its a good time to be into games, I can tell you!

Gears of War 2


gears2pic1

First impressions:

Gears #1 was a flag ship title for the 360 back in the day, and in my opinion should always have been the exclusive killer-app, instead of the over-hyped and ultimately underwhelming Halo 3.  The boffins over at Epic Games had created an iconic, attitude filled franchise to rival the best of ’em, and despite a very simple gameplay mechanic of run to cover, shoot, run to cover and shoot, the atmoshere and the use of the newly releaed Unreal Engine 3 made it one of the biggest and best looking games in years.

The sequel was touted from the very release of the first game, and word on the street in the following months was that is would be ‘bigger, better and more bad-ass’, a marketting tag line that made fans foam at the mouth.  Celebrity developer Cliff Bleszinski became the face of the Gears media assault, and had enough personality to carry the weight of such a big name game on his shoulders, with memerable appearances at E3 2008 and the like…and guess what – he even delivered the game on time, with no delays.

So whats it like?  Well immediately its familiar and at the same seems bigger-budget, with the first Act throwing at you some truly blockbsuter moments, and this being only the opening levels.  The art work is beautiful and the character animation and detail is faultless.  I’ve really only scratched the surface of this baby, but already I’m hooked.  I thought it also a nice new addition to include bots in the multiplayer maps, this serving as training grounds before taking the fight online to face real human adversaries.  There’s a host of new modes and tons of stuff to tweak and customise to your liking.  I’ve not really delved into this portion of the game yet, as I have primarily been a campaign gamer, and online multiplayer remains a reason to come back to the game once I’ve beaten it in single player.  Word of caution:  Play it on HARDCORE difficulty unless you want to breeze through it in a weekend.

More impressions on this the more I play it.

Gaming heaven!


I know it makes little sense, when us gamers are relatively ignored during the summer, only to get a shed load of new releases all thrust onto shop shelves at the same time.  Too many games and not enough money I hear you say – but wait!  Think about what as a gamer you enjoy the most, be it shooting everything that moves (then go for Gears of War 2 obviously) or do you want horror and atmosphere to your carnage?  Go for Dead Space.  Or maybe you’re a bit more patient, and want to explore a large free roaming world?  The best bet is probably Fallout 3, although Fable 2 and Far Cry 2 also hit this mark.  Naturally all the aforementioned games are worth playing (perhaps rent the ones your unsure of and buy the ones you know you’ll love).  At the moment even an impulse buy such as what I did with Dead Space can prove worthwhile.  Even though I chose it over Far Cry 2 – I have had no reason to look back.

Back to Dead Space, I promised an update on my impressions so here it is:

Graphically it delivers on all accounts – some stunning effects (including realistic flame, smoke, dust etc) and some of the best lighting I have seen for some time.  The game is also very effective in scarring the pants off you, with some brilliant choices of eerie imagery; catching a glimpse of a figure in a darkened doorway, or seeing a fellow crew man kill themselves after laughing crazilly at themselves.  Add to this the excellent combat, the weapons and their many ways of using them, the use of telekenisis ala Half-Life 2 and Bioshock, with slow motion ‘bullet time’ and other gaming cliches all given a new lease of life.  Might I also add that I have experienced some of the most grueling action I think I have ever witnessed in a game – it gets DAMN HARD in the later sections of the game, but somehow, I keep on progressing, just getting through the mayhem by the skin of my teeth.  It’s never unfair, and you always believe you will do it – just one more go!

The designers of this game just got everything right – which nine times out of ten just doesn’t happen.  Hands down the best game this year (and everything Alone In The Dark completely f***** up), at least until I get my hands on Gears Of War 2….and a little game that could be the best damn thing ever, Mirror’s Edge – check out the demo on XBOX LIVE and PlayStation Network now!!

Bigger, Better and more BADASS!!


Gears Of War 2 is out in November, and is hyped to be everything that GOW #1 was (by that I mean tough, intense, action packed and totally gorgeous) and a whole lot more!!!  Playstation 3 owners, prepare to get very jealous indeed! Continue reading